Clone moves with the other clones. How do I stop this?

Hello I really could use some help with this!!

I have created (with the help of people on unity) a random spawn position script, a Keep repeating Script and a automatic movement speed. When I combine these, this causes my game objects to move randomly within a certain space and also causes multiple clones to spawn as well, which is something that I want.

However when the clones spawn and the position changes (this is every couple of seconds by the way) All of the clones shift to the new position. I do not want this, how would I be able to spawn the object, but once the spawn changes the clone stays in the same place?

I really could use some help! Thank you!

Sounds like you are instantiating prefabs that have CharacterController script on it, so surely all the clones will move as well. Remove the script that is causing the movement, and add it to the one object that you want to move.