Objects visible through terrain

There seems to be a terrain shader issue that many people have reported, but no one seems to have solved.

Imgur

Objects are visible, even though they are behind the terrain. Does anyone have any idea what could be causing this?

Old thread, but I managed to resolve my issue by starting up a new project with just the terrain and model to see if i could replicate it - and i couldn’t. So i took screenshots of all the relevant information like graphics, quality, build and player settings and compared them to mine. Turns out I had an additional Always Included Shader in my graphics settings that was the cause. (It was Nature/terrain/ something something). So i deleted it from the array and voila! I can use any of the shaders on the terrain and it works fine :slight_smile:

Try adding texture on terrain and make it a rigid body.