Lightmapping LOD's makes shadows complete black?

Hi, I am having trouble with LOD’s and lightmapping. When I bake lighting on objects with LOD’s, the first LOD (LOD 0) looks fine, but all the other ones (LOD1,LOD2, etc) have shadows that are 100% black. I tried changing all of the LOD’s to lightmap scale 1, and it still did not fix it.
Screenshot of LOD 0: http://puu.sh/jAXVV/6ade41fe78.png
Screenshot of LOD 1: http://puu.sh/jAXWZ/483acddb00.png
As you can see, LOD 1 has 100% black lighting where the light is not directly cast onto it.
Is there a way to fix this? It would be very appreciated. :slight_smile:
Thanks

One is zoomed out, one is zoomed in. Problem fixed.

@xtboyIII

I solved it by Recalculating the Lightmap Scale in the LOD group efter I’ve set each LOD levels scale. That and the Bounds.