This is a flat terrain, and above (0,2,0) a Water4Simple is placed.
There appears to be an internal LOD that I can’t change, where the effect of “light bending” stops after a certain distance. It is best shown through a picture:
Best noticed if you zoom in completely: https://i.imgur.com/RaFp9cw.jpg
The effect is same on two different computers (one laptop, one desktop with different GFX).
Does anyone know how I can extend this effect to be applied across a larger distance?
P.S. this is not where the water object ends, here’s a different shot: https://i.imgur.com/GlM673g.jpg