My for loops does not work

I run this script in my game and it is very simple for loop where I want to go through all my RedCicles in a List and see their distance to new spawning object. RedCircleList.Count return correct value of increasing red circles but even if count is 1 or more, I do not get “Visited” message in my console. Why?

Debug.Log(RedCircleList.Count);
for (int i = 0; i > RedCircleList.Count; i++)
{
     Debug.Log("Visited");
     if (Vector3.Distance(SpawnCoordinates, RedCircleList*.transform.position) < 1f)*

{
EnoughDistance = false;
}
}

i < RedCircleList.Count

because the loop has to continue while i has not reached RedCircleList.Count value yet.