Emission Glow with Unity UI

I was trying to do emission glow with Unity’s uGUI buttons, panels, and sprites and was wondering if it’s possible to apply the same emission effect to them as the Unity 5 Standard Shader?

Here’s an actual answer, 8 years later:

change your canvas to either screen space or world space, and change the canvas’s layer from “UI” to a layer rendered by a camera. Make sure that camera has post-processing enabled. You can enable post-processing in the camera’s inspector.

Please try this (if you didn’t) :

Pulsating glow effect on UI Button - Questions & Answers - Unity Discussions