Hi, im working on a script to grab a texture using mouse and move it throught the screen. I want to move different textures to order it.
I have:
void OnGUI() {
if(cont<1)
{
rect= new Rect(rectx,recty,100,100);
}
GUI.DrawTexture(rect,Formula1);
if(rect.Contains(Event.current.mousePosition))
{
if(Event.current.type == EventType.MouseDrag)
{
Vector2 tempDelta = Event.current.delta;
rectx=tempDelta.x +rectx;
recty=tempDelta.y +recty;
rect = new Rect(rectx,recty,100,100);
cont=1;
//transform.Translate (tempDelta*-0.05f);
}
}
}
With this i can move the texture but always without moving out of the texture or it stops. How can i fix it?
Thanks