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Unity Crashes on startup

What can I do if Unity keeps crashing on me when I start it?

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asked Jan 13 '10 at 03:37 PM

Nicolaj Schweitz gravatar image

Nicolaj Schweitz ♦♦
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If you need more information on a subject than what is available, please ask in comments - not in answers (see how that makes little sense?).

Regarding your particular issue, please follow the three steps given by Nicolaj rather than turning this question into a bug report - wrong location.

Jan 20 '10 at 07:46 AM AngryAnt ♦♦

i'm using Vista x64 and i had this problem too. upgrading to service pack 2 fixed the startup crash for me.

Jul 13 '10 at 10:35 AM citizen_j

unity also crash at startup if you run your pc in 16-bit.

Apr 27 '11 at 03:44 PM henning

we have similar problem we our unity, even if no project has been set unity crash on startup and ask me to send the bug report to unity. i try to isolate the problem. its only happen with unity 3.3 and not for unity 3.1. i finaly find a way to solve the problem. our unity developer are set with dual screen and whenever i disable one of the screen unity start working again. i tried using different driver and different graphic card but same result happen.

so, what could cause unity to crash on a dual screen configuration?

Apr 29 '11 at 01:45 PM sebastien savard bouchard

Related answer: Probably badly. Best for the whole team to be on the same version.

Jun 29 '11 at 03:00 PM Graham Dunnett ♦♦
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9 answers: sort newest

By default, Unity always loads up the last project that you edited, but you can override this by holding down "Alt" while unity starts. Press and hold it quickly after launching unity, and you'll get an option to select a different project or start a new project.

If the problem is with the project, then this will help make unity usable for you again, although it doesn't much help find out what the actual problem is.

For that, try looking at the Editor.log file after unity crashes which can be found here:

  • OS X
    • ~/Library/Logs/Unity/
  • Windows XP
    • C:\Documents and Settings\(current user)\Local Settings\temp\UnityWebPlayer\log
  • Vista/Windows 7
    • C:\Users\(current user)\AppData\Local\Temp\Low\UnityWebPlayer\log
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answered Jan 13 '10 at 04:05 PM

duck gravatar image

duck ♦♦
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  1. Try starting Unity and immediately after double clicking the icon, press and hold Alt on your keyboard. This will start the "New Project Wizard" from where you can start a new project. By default, Unity opens the last project you've worked on, but there was a problem with this project, it might prevent Unity from opening. This is where you can use the Alt+DbClick method.

  2. If this still does not help you, and you are on a windows box, you should check your DEP-settings. DEP is short for Data Execution Prevention (How to handle DEP in Windows Vista and in Windows 7) and, as the name implies, might prevent an application from running properly.

  3. If you are running windows, this may be an issue with your drivers. Fire up DXDIAG (Start > Run > "DXDIAG") Some users have reported issues with DXDIAG hanging when it gets to Input. Uninstalling the HID drivers has helped resolve this issue for some users

  4. In rare cases where Unity cannot start at all, Unity can be run in "compatibility mode" on Windows.

  5. If you are still stuck, please contact Unity Support: support@unity3d.com or report a bug.

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answered Jan 13 '10 at 04:04 PM

Nicolaj Schweitz gravatar image

Nicolaj Schweitz ♦♦
1.7k 19 26 57

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I found when I get into a startup crash loop that deleting everything in the Library -> ScriptAssemblies folder and letting unity rebuild them on startup fixes the issue

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answered Apr 02 at 06:16 PM

insanetheta gravatar image

insanetheta
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sudo apt-get install gnome

Install Gnome and enjoy. I did the same :)

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answered Sep 28 '12 at 06:22 PM

RajeshPandey gravatar image

RajeshPandey
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I had to revert to an old working version, then update little by little WHILE Unity was open. He could process all the assets and everything turned alright.

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answered Jul 31 '12 at 08:34 AM

SeikoTheWiz gravatar image

SeikoTheWiz
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asked: Jan 13 '10 at 03:37 PM

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Last Updated: Apr 02 at 06:16 PM