x


Plans for Unity iPhone on Windows?

I just got an iPod touch, and would be interested in developing games for it with Unity, but I don't have a Mac, only a PC. Is it possible to make Unity iPhone available for Windows? If so, are there any plans to do so?

more ▼

asked Jan 12 '10 at 03:59 AM

Stelimar gravatar image

Stelimar
3k 14 16 50

(comments are locked)
10|3000 characters needed characters left

3 answers: sort voted first

iPhone apps can only be compiled with Apple's Xcode which only runs on OS X. So the only way to compile an iPhone app on a Windows machine is to run OS X in an emulator. These only run on some windows machines and even then I have heard it does not work so well. So Mac mini is probably the cheapest way to get iPhone app making for Windows users.

more ▼

answered Jan 12 '10 at 04:51 AM

Ryuuguu gravatar image

Ryuuguu
454 13 18 29

Mac mini was the road I took. After spending weeks and weeks of trying to get OS X working on my Windows machine I eventually gave up and bought a second-hand mini. Didn't cost too much, and certainly nowhere near as expensive as I expected it would. Now I no longer own a single Windows machine...

Feb 10 '12 at 12:47 AM Datael

Mac Mini is definitely the way to go, though if you need portability try and pick up a second hand 13" Macbook Pro. Sadly I don't think we'll be seeing iOS development on anything except OSX for a looooooooong time.

Feb 10 '12 at 01:18 AM Pr3Z
(comments are locked)
10|3000 characters needed characters left

also running OSX on a machine that is not from apple means terminating the apple's agreement i think. all engines need mac for building the game. even shiva3d that don't need a mac for development needs a mac for final build. in shiva you can not create real games easily because you can not test them in iphone and should use wiimote for getting input. so the only way is to buy a mac.

more ▼

answered Jan 12 '10 at 02:02 PM

Ashkan_gc gravatar image

Ashkan_gc
9.1k 33 56 117

(comments are locked)
10|3000 characters needed characters left

You can use Airplay SDK. Better than Unity 'cause it creates real native code - final product is not bloated. You can create useful software for iphone, ipad, ipod, Android samsung bada and of course symbian. Note: Android games created with unity cannot run on real phones because v7 of ARM is required which is available in only 0.1 percent of androis models. Airplay created adroid games and apps can run on all models

more ▼

answered Feb 15 '11 at 09:28 AM

selva gravatar image

selva
16

Hardly "better"...Unity creates ARM assembly code on iOS; it doesn't get more native than that.

Feb 15 '11 at 10:02 AM Eric5h5
(comments are locked)
10|3000 characters needed characters left
Your answer
toggle preview:

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this question

By Email:

Once you sign in you will be able to subscribe for any updates here

By RSS:

Answers

Answers and Comments

Topics:

x2001
x1679
x261

asked: Jan 12 '10 at 03:59 AM

Seen: 5825 times

Last Updated: Feb 10 '12 at 01:18 AM