Simple top-down 2D collision
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2
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21838
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June 23, 2015
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Make a Sprite visible
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1
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1215
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June 23, 2015
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2D Game, i need to make an AI for the enemy to walk towards the player without rotating
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1
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1021
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June 23, 2015
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How to apply two colors to the object?
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2
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6693
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June 23, 2015
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how does one use a normal mapped sprite sheet?
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1
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434
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June 23, 2015
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Timer not working as intentded
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1
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843
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June 23, 2015
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Can I set an enum parameter from an animation event?
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1
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2128
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June 23, 2015
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How do I compare degrees to dot product?
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1
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393
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June 23, 2015
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Unity 5 - 2d Instantiate at mouse position
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1
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1372
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June 23, 2015
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Smoothing the characters rotation with Lerp
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2
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9895
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June 23, 2015
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Some textures not affected by light? (With screenshots)
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5
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25362
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June 23, 2015
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Does Unity have an interface in French?
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0
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377
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June 23, 2015
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How to animate character using props?
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2
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1050
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June 23, 2015
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Is there any way to reference the object that a raycast hits
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1
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4014
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June 23, 2015
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Cycle through object materials on mouse click in C#
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1
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2857
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June 23, 2015
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skip transition in Handheld.PlayFullScreenMovie
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1
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809
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June 23, 2015
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Instantiating UI elements
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1
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399
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June 23, 2015
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How to use Asset Database Count for item ID
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1
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374
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June 23, 2015
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Trail Render into 3d Object
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1
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1296
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June 23, 2015
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Easiest Way To Shake A Object?
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1
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1076
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June 23, 2015
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GameObject[] Issues
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1
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415
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June 23, 2015
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How to change the entire sprite sheet during runtime
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1
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1857
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June 23, 2015
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Silly Oculus Question
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2
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448
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June 22, 2015
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Canvas Problem
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1
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2446
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June 22, 2015
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Change animation with a script
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1
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409
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June 22, 2015
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How to make AI for card game?
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1
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3594
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June 22, 2015
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How to make movement require repeatedly pressing key?
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1
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844
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June 22, 2015
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Carrying a score from level to level
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3
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2375
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June 22, 2015
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I'm trying to assign a public collider to some trigger events, but i keep getting "'GroundDetector.GroundCollider' is a 'field' but a 'type' was expected." message.
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1
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288
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June 22, 2015
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Full-screen background kills iPhone4 performance
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3
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1087
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June 22, 2015
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